Media Literacy Week 2017

How are you celebrating Media Literacy Week 2017?

According to NAMLE, media literacy is defined as “the ability to access, analyze, evaluate, create, and act using all forms of communication.”

Here is what I am up to:

  • Today, I wrote about media literacy in storytime on the Joan Ganz Cooney Center blog.
  • Tonight, I’ll be talking about media literacy with my library director on KBBI AM 890, our community’s public radio station, as part of an introduction to the airing of a media literacy panel recorded in September.
  • This week, I’ll be including media literacy in storytime.
  • This month,I am leading <HPLCode/>, an afterschool program that teaches coding concepts to 11-14 year olds and gets them creating their own digital content. This program is part of our Makers to Mentors <M2M> initiative sponsored by ALA and funded by Google (Libraries Ready to Code).
  • This year, we are promoting our Teen Digital Citizenship Challenge, a curated list of resources and activities teens and their families can try to learn more about media literacy and digital citizenship.

Toddler Storytime: The Snowy Day

I share a lot of new books in storytime to highlight what has been recently added to the library’s collection, but this past week I wanted to share a classic with families, many of whom are new parents. With snow on the ground, a good mix of play and stories planned and a small dose of storytime magic, it was time to include Ezra Jack Keats’ The Snowy Day (along with Nicola Smee’s Jingle Jingle) in the toddler/baby storytime line up. The clear, colorful images, the kid perspective, the gentle flow of the story, and the wintertime theme made the book a good fit for the slightly older, mostly 20-30 month old, crowd that showed up. The book also includes a few features that demonstrate how books can be both mirrors and windows (or doors) for children. Including books with a variety of characters that reflect diverse families and their experiences helps create an inclusive storytime environment.

  • Snow, which is on the ground here in Homer, is a very relevant concept for Homer kiddos and helps them connect the story with the world around them.
  • The family is African-American, an underrepresented group in children’s books.
  • The young boy lives in an apartment, instead of the stand alone house often found in stories, and represents one of the many types of loving homes.

I talked about the idea of windows and mirrors in storytime and in the December installment of monthly early literacy article I write for a local newspaper. The article is part of a broad outreach effort to connect families with literacy information wherever they are.

Have you seen the animated, digital version of the book on the Ezra Jack Keats site, the animated short video (Amazon Prime) based on the book, or Andrea Davis Pinckney’s new book about Ezra jack Keats and  the creation of The Snowy Day neighborhood, A Poem for Peter?

The storytime line up (approximately 25 minutes)

Early Literacy Tip:

Books can act as windows and mirrors. The variety of stories, characters, and settings found in books can show that your child’s story matters and help your child learn about and appreciate the experiences of others.

Welcome Song: The More We Get (Read) Together

Book: Jingle Jingle by Nicola Smee

Jingle Jingle by Nicola Smee

Source: Amazon.com

Action Song: Bumping Up and Down In My Little Blue Sled

Bumping up and down in my little blue sled
Bumping up and down in my little blue sled
Bumping up and down in my little blue sled
Won’t you be my darling.

Snow’s coming down on my little blue sled
Snow’s coming down on my little blue sled
Snow’s coming down on my little blue sled
Won’t you be my darling.

Waving to my friends on my little blue sled
Waving to my friends on my little blue sled
Waving to my friends on my little blue sled
Won’t you be my darling.
Source: Jbrary

Book: The Snowy Day by Ezra Jack Keats

Source: mhpbooks.com

Source: mhpbooks.com

Bubble Break!

Fingerplay: Three Little Snowmen

Three little snowmen, all in a row.
Each with a hat and a big red bow.
Out came the sun and it shone all day,
One little snowman melted all away.
(two and one little…)

Closing Song: If You’re Happy and You Know It

If you’re happy and you know it, clap your hands
If you’re happy and you know it, clap your hands
If you’re happy and you know it and you really want to show it
If you’re happy and you know it, clap your hands.

…twirl around
…jump up high

Activity: Indoor Snow Exploration Bins

Family Play: Curating and Sharing Apps in the Library

Holidays, especially those accompanied by a significant number of days off from school, are excellent opportunities to recommend family time activities for in and out of the library. Along with passive “programs” and early literacy toys for families to enjoy in the library, I recently pulled out books for a display which are great for sharing at bedtime, in the car, and any old time. I added to the display a sign with some of my favorite apps that are fun for the whole family and by design, encourage joint media engagement and coplay. Here are the apps I included in the Family Play Recommendations, many of which have been featured on our mounted iPad.

family-play-apps-for-kids

 

family-play-app

 

Sesame Street Family Play
Sesame Street

This is an app that sparks ideas for off-screen play. Even the most savvy parents and caregivers run out of ideas, especially in stressful situations when families are logging time in crowded doctors’ offices, at airports during flight delays, and inside during harsh weather. This app provides more than 150 ideas based on where the family is playing and how many will join in the fun. The familiar Sesame Street characters will appeal to both kids and adults who are fans of Sesame Street. The app is research-based and boost learning skills while promoting fun, family play. For librarians and teachers this app could be introduced to families during a program by letting children help choose an activity and then playing the game as a group. it might be used similar to a song cube.
iOS/Adroid
Paid
Ages: 3-6

Toca Hair Salon Me app

 

Toca Hair Salon Me
Toca Boca

This app is one of my favorite Toca Boca apps because of its broad age appeal. The idea is to cut, wash, color and style hair with multiple tools in this open-ended play app. The app uses a photo from the device and then with a few adjustments the image is ready to makeover. There are no gender preconceptions and the styling possibilities are only inhibited by imagination. The concept and the design invite onlookers to become participants and the repeat usage is high. I prefer this app over the other fun Toca Hair Salon apps, although they are also noteworthy, because of the ability to upload a photo instead of using the provided images and characters. There is just something disarming about seeing an adult’s goofy selfie being altered by a group of kids. I’ve used this with young children, tweens, and grandparents as a party game and program icebreaker. A quick introduction gets the group off and running quickly. Photos of the final product can be saved to the device.
iOS/Android
Paid
Ages: 3+

grandma-gourd

 

Grandma’s Great Gourd
Literary Safari

Grandma’s Great Gourd is a trickster tale, story app based on the award-winning picture book, Grandma and the Great Gourd by Chitra Banerjee Divakaruni and Susy Pilgrim Waters. Reminiscent of classic stories like Little Riding Hood and The Three Billy Goats Gruff, this is the tale of a smart, adventurous grandmother off to visit her daughter on the other side of the perilous jungle.
The entertaining story is enriched with subtle, story-relevant interactive elements, an original musical score, friendly, almost familiar, narration, and sound effects which all bring the humorous, Bengali folktale to life. For example, readers help decide in which order Grandma negotiates with the three beasts in the jungle; a black bear, tiger, and fox. The paper book’s textile-like illustrations are digitized and slightly animated in the app, accentuating the layered effect envisioned in the original book.
Families can enjoy the story together in read-to-me or read-on-my-own mode from start to finish or the back button (once in the story) can be used to select favorite pages. The home and settings button can be found on the navigation panel also. A sound studio offers readers the opportunity to record personalized narration, in a particular home language for example, and new sound effects to become part of the story. The app also includes a physics based game featuring Grandma and a flying gourd and a way to learn more about the Bengali region of South Asia, Grandma’s World, through in-app, informational videos. Topics include wildlife, clothing, food, art and language. (This information was also included in Beanstack’s collection of media reviews.) Check out the Grownup guide for extension activities!
iOS/Android
Paid
Ages: 3-8

fairytale-play-theater-title
Fairytale Play Theater
Nosy Crow

Do your kids like dramatic play? This open-ended app lets children create their own retellings of 6 fairytales (featured in Nosy Crow’s story apps). Storytellers can change characters, backgrounds, storylines, and props from a select menu (again all featured in Nosy Crow’s story apps). They can even record narration and action which they can playback for an audience. Characters lip-sync along with the custom narration. This creativity app would be a lovely tool to extend book readings of fairytales to help kids learn the fundamentals of storytelling or a new way for families to create their own stories together and then present the final product as a show on a large monitor. The app is well-suited for multiple players either at home or in a classroom/library setting. The app is available in two versions- ‘standard’ with In-App Purchases and ‘complete’ with all of the available stories. If you want to try out the app before committing, go ahead with the standard version, but the complete version offers kids more flexibility.
iOS
Paid
Ages: 4-8 (Young children will experience a learn curve and may need initial help navigating the in’s and out’s of the app.)

me-app
Me
Tinybop

Me is a playful, digital storytelling tool in which kids and their families design personalized avatars and then create self-portraits, of sorts, using the app’s prompts and the digital device’s microphone, keyboard, touchscreen, and camera. Multiple kids, or kids and adults, can each craft their own story with drawings, photos, and words. The prompts pop up on the screen like thought bubbles and a quick tap reveals a question or direction which encourages kids to share their likes, dislikes, and feelings. Kids document their world and answer the ultimate question, ‘who are you?’ Imagination is strongly encouraged so kids can easily create a story for a pet or imaginary friend. Unanswered prompts can be saved for later and more options will appear. All of the pieces of each creation are kept in one place – perfect for sharing with friends and family – but nothing is shared outside of the app. The prompts are silly, interesting, and even peculiar, but all are well-suited for the whole family. Me successfully uses fun activities and thoughtful technical design to help kids find their voice and share it with others. (This information was also included in a monthly article I write for the Homer News about early literacy and children’s media.)
iOS
Paid
Ages: 4+ (younger with help)

Miximal App
Miximal
Yatatoy

Miximal mimics what singing does for language development in a silly literacy app that invites families to mix animals and sounds. To play this flipbook-inspired app, families switch the three sections of a handcrafted animal illustration by swiping on the screen to the left or right until a picture of an animal is complete. Tapping on the arrow at the bottom switches the display to a screen listing the three syllables of the animal’s name- for example, ‘go-ril-la’. If the name and animal represent an actual animal, versus an imaginary one, then the illustration animates and the animal does a little dance. While the goal is to make a whole gorilla or penguin, for example, the fun is in finding out what a mixed up animal looks like. Try the app to see a ‘fla-qui-saur’! (Hint: flamingo-mosquito-dinosaur.) The app supports five languages. (This information was also included in a monthly article I previously wrote for the Homer Tribune about early literacy and children’s media.)
iOS
Paid
Ages: 3-7

dipdap-winter
Dipdap Winter
Cube Interactive

Dipdap Winter is one of two drawing apps by this developer that lets kids contribute to short video stories. I like to share this one at my library because it’s very relevant to the local experience. Snow is covering the ground and kids will be familiar with the activities. For kids in other regions this might be a nice intro to life in colder climates.

The app’s idea is basic, but offers lots of opportunity for conversation. Kids draw a missing element to complete one of multiple short stories featuring the character Dipdap. Kids are given a prompt and pulsating dotted lines to follow if they choose. Creating the missing elements supports early writing practice whatever they ultimately draw for the missing element is acknowledged and used in the story- very rewarding for young children just beginning to write and draw.  In the creation mode, kids watch the complete story first to give them context for their drawing and then they get to work. In play mode, they watch the short video story without adding their own drawings. It is easy to move back and forth. The stories are winter related and feature everything from snow play and baking activities to waking a bear from hibernation.
iOS
Paid
Ages: 3-6

Simple Media Advisory in the Library

I’m always looking for better ways to provide media advisory that incorporate paper and digital resources, but that can be tricky. My library is small, has only limited resources, and is remote in comparison to many. We don’t have large monitors to project images or even good enough WiFi to keep an iPad connected 24/7. So I have to be creative. If you are a librarian or teacher, you probably know all about that.

So here is what I am doing lately. I am creating ‘Learn More’ themed signs, and accompanying displays, to provide media advisory (not just reader advisory) in simple ways wherever families look- throughout the children’s library landscape, on our website, and on social media. This isn’t a particularly new or innovative idea, but I wanted to highlight a simple example of media mentorship.

I start with the weekly storytime themes, pull in a broader array of library materials for kids 12 and under, and add high quality digital resources that relate to the theme but families might not know, or think, about. The idea is to connect families with information in multiple formats and encourage them to extend learning experiences with picture books, nonfiction books, audiobooks, movies, websites, apps, and more. The lists are not exhaustive by any means, but are a taste of what’s out there. The ‘Learn More: Penguins’ sign is part of a display in the library and is posted on our social media accounts. Again, it’s not super fancy, but media mentorship doesn’t need to be.

What does media mentorship look like in your library or classroom?

Learn More: Penguins display sign

Note: I love Jory John and Lane Smith’s latest book Penguin Problems for many reasons, but the inclusion of a walrus, an Arctic animal, in this obviously Antarctic tale was unfortunate. Alaskan kids are familiar with walrus since much of our state is above the Arctic circle, so when I read this book with kids I made sure to explain that walrus don’t actually live in the same parts of the world as penguins. Maybe that’s part of the humor? I’ve emailed Jory John to find out.

Summer Reading 2016, It’s a Wrap!

This past Saturday we finished up the 2016 summer reading and learning program. The 10 week program included the reading challenge and 53 programs designed to support families’ reading and learning as well as help them connect with the library in positive ways. The new digital log we’re using, the Great Reading Adventure, is giving us more data to pour over in the weeks to come, but in the meantime, I can report the summer was a success! Whole families participated more than ever, many new-to-the-library families enjoyed our variety of informal learning programs for the first time, and we were able to capitalize on the warm weather and encourage families to explore and play at city parks by planting summer reading secret codes around town.

Summer@HPL Ice Cream Celebration Sticky Wall image

Beginning of the Summer@HPL Ice Cream Celebration Sticky Wall

The Ice Cream Celebration we hold for kids at the end of each summer program was telling of this year’s success. Even with a smaller number of attendees than last year, the experience families had at the event was extremely positive. We replaced several carnival games with maker type activities (think LEGO building, play dough challenges and Harry Potter wand making) so the balance between prize winning and creative play was more even. Kids were happy and busy, instead of desperately running from game to game in search of more little plastic doo-dads, and they still left with a few prizes, free books, and bellies full of ice cream. We’re fostering lifelong learning and ‘making’ from an early age!

I’m shifting gears slightly and attending the Language Development and Family Engagement in the Digital Age Institute in DC this week, but I’ll share more stats from the summer reading and learning program, as well as final assessment of our Great Reading Adventure experience, when I return.