Just last week, we finally made an iPad available for use in our modest-sized, but busy, children’s library! I’ve been using iPads in programs for almost two years now, but this is the first time we’ve had one for families to use anytime. The first week has seen regular play by kids, mostly in pairs or groups. We’ll be adding another iPad to our Teen Space soon, but here are the ins and outs of managing our first mounted iPad.
First of all, we chose the iPad, versus another device, for several reasons.
- the App Store has by far the best selection of high quality apps at this point
- the iPad screen is a great size for viewing toy and story apps as part of a pair or small group
- the mounted iPad is one of several we received as part of a grant so apps can be shared with the other devices we use in programs
- I am a savvy iPad user so installing an iPad was helpful because I am the primary manager of this device
We mounted the iPad horizontally on one of the few free walls in the space using a MacLocks Wall Mount. It is across the room from the desktop and AWE computers, and also on the other side of the children’s library from the space where families with young children most commonly sit and read together. It is, however, in clear site of the circulation desk through the windows that separate the children’s library. The iPad is actually nicely situated in amongst the stacks in a part of the space that needs a draw- the 900s, biographies, magazines and audiobooks- and the device may be another tool for broadening kids’ exploration. While kids may like these types of materials, the device is actually attracting them to a space they may not naturally gravitate towards when they visit the library.
One unexpected wrinkle we’ve been dealing with is charging the iPad. There is an outlet located right below the iPad, but it’s difficult to plug the charging cable into the device while the iPad is in the mount, which we were hoping to do. Since we don’t want to open the mount every night to charge the device, we decided to tuck the cord into the mount and leave the small square piece that goes in the outlet out of reach until it gets charged at night. We’re hoping that works.
Like other libraries we decided to offer one app at a time on the iPad. We don’t have the resources to switch out the app each day, but we are going to keep each app on the iPad for one week. The device is locked into the one app using Guided Access and prevents kids from accessing the settings or other content we want left alone. The one app method also has proven to help kids focus on the task at hand and self-regulate their digital media use. Once they are done exploring the app, they move on to another activity and allow other kids and families to have a turn. We don’t enforce time limits based on our experience with the AWE computers which targets a similar age group. Over time we found that AWE users rarely explored for more than 30 minutes and so we don’t feel the need to control their use.
Because this iPad is in our children’s library, we have chosen to focus on apps, both toy and story, that support early literacy among kids under 9. Will older kids test out the apps and even enjoy them? I have no doubt. In fact a group of 10-12 year olds giggled away as they told each other stories with the iPad this past week.
To select apps for the public iPad, in addition to apps I share in programs, I use the rubric I mentioned in an early post. The first app I added to the iPad was Software Smoothie’s Felt Board. It’s one of my favorites and it doesn’t use sound. While sound isn’t a deciding factor in what apps we’ll feature, we didn’t want to add much more background noise to the children’s library. It’s a non-shushing space, but after school the volume gets pretty loud with just a conversational level because of the number of people.
Every week I also add the App of the Week to my library’s Pinterest App of the Week board so family’s can find the apps we’ve previously recommended.
Toca Kitchen 2 let’s kids play with pretend food and imaginary guests who respond to meals in silly, and sometimes surprising, ways. This is a toy, not a game with points, coins, or levels, and kids will delight in the freedom to create digital concoctions from the array of whole food items found in the kitchen’s fridge. Food can then be prepped, cooked, or juiced and fed to one of three culturally diverse guests (a woman, a man or a kitchen monster).
The mostly wordless app supports multi-touch and is easily enjoyed by friends or family members playing together. The app is free of 3rd party ads, links and in-app purchases.
Toca Kitchen 2 is currently only available on iOS. The special launch price is $.99. The app is great for ages 3-6, but older kids (and adults) may enjoy playing along also!